Tag: mirc
Chase
by BlueThen on Dec.13, 2009, under Chase Engine, Personal
I’ve been working on a game for a little under a month (ever since November 21st). It started out as an idea several months earlier, in which I proceeded to work on in mSL. I got a wireframe isometric engine made and running fairly nice (roughly 40 fps, which was godly for such a slow language). I had some problems with mSL, however. Resources played too large of a factor, and involved having to use every little hack I could come up with to speed it up. I was literally optimizing it to the very byte. That would’ve been fine for a simple game, but I had bigger plans for my game.







