DevLog

Tag: glove

Run, Forrest, Run!

by BlueThen on Feb.21, 2010, under Chase Engine, Glove Cursor, Personal

It’s been over a month since my last post. I apologize for the lack of updates. I truly wish I could keep up with Chase at the moment, but I’ve been getting some other things done lately. For a month I’ve been training to get into track. My primary reason for training is for health though. I find that running for 3 miles can have the same effect on me as a cup of coffee, except longer lasting. This, hopefully, will help me productivity-wise in the long run. I have been getting into the habit of running a mile before school on week days, which hopefully will keep me in top conditions.

Not much has happened on Chase, or any other of my projects. I re-organized some of the files in Chase, and made some progress in the Scene classes. I also started on a data importer and exporter (a function that can save and load models and other junk). I’ll likely not get much done on Chase in the next week or so due to some after-school classes I’m taking, and me training for the last week before track starts. But after that, I’ll hopefully be able to get a good pace going, and start making progress again.

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Cursor Glove, Day 11, and 12

by BlueThen on Jan.17, 2010, under Chase Engine, Dev Log, Glove Cursor

On Sunday of last week, I had a pretty neat idea. I was looking around the internet, and ran into some sort of gaming glove. I thought “Hey! That’s pretty cool.” I had something different in mind, and found that this glove didn’t have the capabilities I’d hope for. I was thinking of something like a wiimote but in the form of a glove.

I remembered seeing Johnny Lee’s videos of his wiimote hacks. He set up his wiimote to receive input from external infrared lights, and to track it while doing several neat things like head-tracking or a multi-touch projector white-board. This was all very impressive, considering he was using very cheap supplies to accomplish these things. He also made a finger-tracker using an infrared light array (grid of lights), and some reflectors taped onto his fingers. I eventually came to the idea of using an IR light with the webcam. I understood that cameras have a tendency of picking up infrared lights, unlike our human eyes. I grabbed a TV remote, wrote a quick script, and it worked greatly!

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